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The Art of LEGO MINDSTORMS EV3 Programming
Auteur | Terry Griffin |
Eerste Uitgave | 2014 |
Uitgave | 2014 |
Uitgeverij | No Starch Press |
Vorm | non-fictie |
Taal | Engels |
Bladzijden | 250 bladzijden |
Gelezen | 2020-05-06 |
Score | 8/10 |
Inhoud
The LEGO® MINDSTORMS® EV3 programming language is a powerful tool that lets users program their robots to move and respond to stimuli. With its colorful, block-based interface, EV3 makes a great first programming language, but it has so many options and features, it's easy to get lost.
In The Art of LEGO MINDSTORMS EV3 Programming, author and software engineer Terry Griffin offers a beginner-friendly, in-depth guide to the LEGO MINDSTORMS EV3 programming language. You'll learn how to program with the core parts of the EV3 language, such as blocks, data wires, files, and variables, and see how these pieces can work together. You'll also learn good programming practices, bad habits to avoid, and useful debugging strategies.
The Art of LEGO MINDSTORMS EV3 Programming covers both the Home and Education versions of the EV3 kit, making it perfect for kids, parents, and teachers alike. Whether you're working with robots in the living room or the classroom, this is the complete guide to EV3 programming that you've been looking for.